Now is the time to pick up some bargains before public release.
After public release prices will revert back to full price…
GOLD is the in game currency and is used to speed up Research, Builds and Repairs. While you don’t need Gold to play Storm Force it does accelerate game play for you. The choice is yours. One Gold equals 30 minutes of speed up time and the cost for speed ups has been set at 10 cents per hour, equals 2 Gold. Use of Gold in game will commence part way through Alpha and continue into Beta and of course Public Release.
The Gold Packs Chart below shows the packs available. So if you want 500 Gold then you select the GP4 pack in the right hand column etc.
***Please note that the combined discounts and bonus Gold amounts are specials and will not be repeated after Public launch***
You can buy as many Gold Packs as you like.
Early Access means Alpha and Beta testing. The sale is planned to end October 31 2016.
What does Alpha & Beta get you? Well you get to play the latest development update of Storm Force, test it out and have input into any changes that need to be made. With Alpha & Beta you will be able to; save your research, build up your Base and construct ships and weapons without reset. All of this you get to keep, including your Base level gains so you can get a good head start. Alpha players will also have a special logo attached to their base as well a Badge for their “Hall of Honor”, which lists your badges of service and special achievements.
***There is a Limit Of 200 Alpha Spots So Get Yours Before They Are All Gone***
Alpha players will also have a special logo attached to their base as well a Badge for their “Hall of Honor”, which lists your badges of service and special achievements.
Beta Players also keep any gains they make during the Beta phase, have a special logo attached to their base as well Badge for their “Hall of Honor” and be up to 3 weeks ahead of Public Release.
For Early Access select a Access code from the chart below all access prices are 50% off and you get a bonus with each purchase.
Hulls are divided into two types; RTS and Battle Print Hulls. Battle Print Hulls (Ships 1, 2, 3 and 4) will only be available to purchase till Public Release and then will only be able to be acquired by finding Battle Prints. RTS Ships are the games initial researchable ships. They are of the style as currently used in the Battle Arena and while players are welcome to keep them in their fleets they will be eventually superseded by higher quality and more modifiable hulls. Only two of this type are offered in the Supply Store, the BattleCruiser and the Battleship (Ship 5 and 6). Players purchasing either of these hulls get the Hull Print ONLY and must upgrade their Base buildings to a level that allows them to construction (Shipyard) and launch (Dock) vessels of their size. Please Note: While this is an option for Alpha and Beta players it would mean Public Players will have to construct the buildings necessary and level them up to the proper level to build and use them.
Battle Print Ships are based on real ships and normally require players to gain 7 separate Battle Prints to complete the set. These prints will sometimes be as part of a captured NME cargo, from a raid on another player’s base or several other options being considered.
Missions may provide single Battle Prints and Campaigns will on occasion yield the plans to a complete ship. But they will not be easily come by and not planned to be available as part of normal game play until early 2016. Players purchasing these ships (Ships 1, 2, 3 and 4) will have them available in 2015.
These ships have better statistics than RTS ships, have “Specials” slots, will be permanent and be part of the modifiable hulls system that allows changes to the design.
Note: (1) Battle Print Hulls will only be available for purchase till public release, after that they will not be available again until early 2016. (2) The purchase for these types of ships include the full set of battle Prints and one Pre Built hull. (3) A Dock of the level for a vessel of their size is required to be able to launch them.
Weapons are divided into two types; RTS and Battle Print weapons. RTS Weapons are the games initial researchable weapons. They are of the style as currently used in the Battle Arena eventually will be superseded by higher quality and more modifiable weapons.
Battle Print Weapons are based on real life weapons and normally require players to gain or win 7 separate Battle Prints to complete the set. These prints will sometimes be as part of a captured NME cargo, from a raid on another player’s base or several other options being considered. Missions may provide single Battle Prints and Campaigns will on occasion yield the plans to a complete weapon. But they will not be easily come by and not planned to be available as part of normal game play until around early 2016.
Players purchasing these weapons (WP 1, 2, 3 and 4) will have them available in 2015. It is worth noting that these weapons have better statistics than RTS weapons, will be permanent assets and later be part of the modifiable weapons system that allows players to change certain parts of the design.
Please Note: Battle Print Weapons will only be available for purchase before public release, after that they will have to be found through Battle Print Hunting.
Prints Packs provide players with the ability to complete a set of Battle Prints. How does this work? Lets say a player has one battle Print of a weapon or hull that they want urgently. They can not coin the other 6 prints required to complete the set but they do have a Print Pack. The player uses the pack to complete the set instantly, the pack is now used up but they have their item and can now start building it. Note that it does not matter how many prints of the set the player has already, the pack is consumed.
Wild Cards are a single print and can be used to complete a set of Battle Prints. So if a player already had 6 of the 7 required they can use the single print to complete it. In many cases it would be more cost effective than using a few Wild Cards than a Print Pack. Wild Cards are consumed when used.
Print Packs and Wild Cards will be available for use during Alpha and Beta by those players and by Public Players after Game Launch. Special prices apply only during Alpha and Beta to everyone and then they revert to the normal price in the Supply Store after launch. Note: (1) Battle Print Hulls will only be available for purchase during till public release, after that they will not be available again until early 2016. (2) The purchase for these types of ships include the full set of battle Prints and one Pre Built hull. (3) A Dock of the level for a vessel of their size is required to be able to launch them.
Contracts are representative of contract labor teams that come into your base and speed up research or build times. So if you were building a new hull and had 6 days left on it you could apply a 6 day contract and complete it instantly. Contracts are consumed when used. They usually provide better value than coining. They will be available for use during Alpha and Beta by those players and by Free Players after Game Launch. Special prices apply only during Alpha and Beta and then they revert to the normal price in the Supply Store after launch. There are no limits on the number that can be purchased.
The Storm Force Merchant Guild (SFG) is a secret society in the game. Loyal only to themselves, their goal is the accumulation of wealth and power. They have an effective network of contacts throughout Terra Nova, including within the NME faction, and it is said with the alien race, the Zentars. Their spy network is legendary and as merchant traders they excel at selling information to the highest bidder.
This information is made available to a small percentage of players several times a day at random. For a small fee of course, the SFG loves Gold. Those players accepting the offer are given a limited time to use the provided information, which ranges from the locations and routes of a special NME fleets or an NME base rich in resources and “other” prizes. Well worth the effort of those who dare. Then there is the information that allows an Alliance to attack a secret NME Facility as a group.
The players get the fun and prizes and SFG gets its Gold, which goes into the “Guild Vault” and is distributed each quarter year between Guild members. Not as Gold though, but as real life cash. Yes you got it, SFG is an in game Shareholders group. It shares the returns from a particular portion of the game, with an inbuilt minimum return safety net. It offers a far more interesting way of having in effect a partial share in the game without the constraints of a normal shareholders agreement. It is also an investment that can be resold after 12 months to the highest bidder via a special Storm Force page.
Membership is very limited and runs for the life of the game. There are only 10 Elite and 40 Standard memberships available to players. Elite members receive a 5% share and Standard members a 1% share in the Guild Vault.
We have made it easier to invest by providing a 20% deposit and 4 monthly installments option. Purchase of your membership can be made by the appropriate amount as per the chart below. Contact the CEO, Robert Zinnack for full details at firstname.lastname@example.org